Full Circle, Part 2 (of 3): Who I became

After the first event at college, my life fell apart. I ended up with people that allowed self-medication. (That is, I smoked a lot of weed.) I was too depressed to go to class. I stopped visiting friends and family. When my grandfather learned of all the classes I’d dropped (read: failed), he sternly asked me to move home. He had no idea what had happened, and I didn’t tell him.

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Business Opportunity Update

This post will be by far less serious than the last one – but still a little serious! You’re welcome.

I’m a little less than a week away from an interview with people who are interested in my work with Red Flag. If this works out, I will eventually make game development my full-time focus.

Video games have always been a passion of mine, and a hobby from a very young age. Once the very personal Red Flag is finished, I can finally put this feeling of being incomplete to rest – and move on to projects for helping other people, not just people who have been in  my situation.

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FIRST

Sam-and-Max-Hit-The-Road-PQNGToward the end of last year I began my first foray into game development, and I knew that I would create an adventure game. They were my first gaming love. I cut my teeth on the King’s Quest series and grew up with Sam & Max Hit the Road. Full Throttle brought me my first favourite female character, Maureen Corley. Grim Fandango took me to a new and exciting plane of existence while The Dig taught me to be afraid and in awe at the same time. The Quest for Glory and Monkey Island series made sure that I had a good sense of humour.

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